//BUILD Custom Game Engine

Custom game engine built in C++ as a part of ITP 380 at USC.

Timeline

4 months

Challenge

Build a custom game engine in C++ that supports 3D Graphics, Physics, Sound and more.

Goal

Building features such as collision which we take for granted in other engines.

Result

A fully developed 3D engine in which we build games like Mario Kart, Zelda, Mirrors Edge, etc. Click the link for a list of all games I've contributed to.