//BUILD Custom Game Engine
Custom game engine built in C++ as a part of ITP 380 at USC.
Timeline
4 months
Challenge
Build a custom game engine in C++ that supports 3D Graphics, Physics, Sound and more.
Goal
Building features such as collision which we take for granted in other engines.
Result
A fully developed 3D engine in which we build games like Mario Kart, Zelda, Mirrors Edge, etc. Click the link for a list of all games I've contributed to.